Ten pinball machines, seventeen classic cabinets (Donkey Kong, Ms. Pac-Man, Centipede, Street Fighter II, Mortal Kombat 4, Gauntlet Legends, Big Buck Hunter, CarnEvil, Batman, Need for Speed, and more), skeeball, air hockey, and a claw machine. All games are token-operated. Tokens at the front counter. All ages welcome until 9pm. We are open late.
Ten pinball machines on the floor. Lineup rotates — check the live map before you drive. Token-operated. New arrivals tagged below.
Eight-week seasons all year. No buy-in. Casual players welcome. Sign up via the form, show up Wednesday with quarters, climb the board. Live standings and weekly high scores publish to the league page every week.
Classic arcade cabinets, golden-age icons, modern light-gun and racing rigs, a custom 2-team battle station, and a claw machine. Token-operated. Each card links to Wikipedia or the manufacturer for the full story.
Minnesota-made indie space-shooter cabinet. Team Beta vs Team Gamma, up to four-player asteroid-brawl arena that mashes up Asteroids, Galaga, and Demons to Diamonds.
4K HD reboot of the long-running light-gun hunter. Twin orange shotguns, new and classic safari maps, side trick-shot mini-games.
Light-gun horror shoot-'em-up. Pump-action shotguns blast zombies, clowns, and undead carnies across a haunted big top. The carnival rises from Greely Valley Cemetery (no relation to Greeley, we checked).
Single-player Batmobile combat. 42" HD screen, force-feedback wheel with batarang triggers, custom Batman-shaped seat, 500+ color-shifting LEDs, glowing Bat-Signal overhead.
Twin sit-down street-racing rig. Force-feedback wheel, six-speed shifter, NOS boost, 25+ tracks, 15+ licensed tuners. Circuit, drag, and drift modes.
Pop-art prize crane stuffed with plush. Drop the claw, line up the grab, watch it slip at the last second. The white whale of token spend.
Dave Theurer's Cold War defender. Trackball aims the crosshair, three missile bases, six cities to save. Difficulty escalates until it doesn't.
Dona Bailey and Ed Logg's fixed shooter. Blast a wriggling centipede through a mushroom field with the trackball. Spiders, scorpions, fleas. Golden-age icon.
Shigeru Miyamoto's platformer debut. Climb girders, dodge barrels, save Pauline from a giant gorilla. Introduced Mario (then "Jumpman") to the world.
Fixed-shooter classic. Dodge enemy formations, get tractor-beamed, rescue your ship for dual-fighter mode and amplified firepower.
Faster, smarter sequel built by hackers at General Computer Corp. Four maze layouts, moving bonus fruit, less predictable ghost AI. Many consider it the best Pac-Man.
Franz Lanzinger's trimetric maze chase. Run Bentley Bear through 3D castles collecting gems. One of the first arcade games with an actual ending.
Atari's two-player simultaneous take on the puzzle classic. Drop blocks, clear lines, send junk rows to your rival's side. Pioneered "marathon" play.
The version that made every arcade matter. Mirror matches enabled, all four boss characters playable, full rebalance pass. Hadoukens, Shoryukens, lifetime rivalries.
First MK in 3D graphics. New weapon system lets you pull a sword mid-combo. Gameplay still mostly on a 2D plane, with sidestep dodges. Finishers intact.
Four-player co-op hack-and-slash dungeon crawl. Warrior, Valkyrie, Wizard, Archer. Feed it tokens, feed the heroes turkey, beat the boss. "Wizard needs food badly."
Free-to-play multi-game cocktail. 100+ classics built in. Sit, play, no tokens required. Pull up a stool with a drink.
Roll wooden balls up the ramp, drop them in the rings, rack up points. The game was invented in 1908 by Joseph Fourestier Simpson of Vineland, New Jersey, and has been the staple of American boardwalk arcades ever since. Token-operated. Plays solo or take turns with a group.
Regulation-style table with the air on, the puck moving, and someone going home humbled. Best two of three, settle a debt, claim the trophy. Token-operated and ready any time we are open.
10 pinball machines (JAWS, Stranger Things, X-Men, John Wick, Dungeons & Dragons, King Kong, Harry Potter, Scooby-Doo, Cactus Canyon, and Labyrinth) and 17 arcade cabinets including Donkey Kong, Ms. Pac-Man, Centipede, Missile Command, Crystal Castles, Tetris, Street Fighter II Champion Edition, Mortal Kombat 4, Gauntlet Legends, Big Buck Hunter Reloaded, CarnEvil, Batman, Need for Speed, Galaga, Galactic Battleground, Claw Mania, and a retro tabletop. Plus skeeball and air hockey. All games are token-operated.
All arcade games at Stella's are token-operated. Tokens are available for purchase at the front counter. Party packages include free token allocations ranging from $250 to $1,000 depending on the tier.
Yes. All ages are welcome until 9pm. After 9pm the venue is 21+ only. Kids eat free on Mondays. Stella's is a popular spot for birthday parties and family outings in Greeley.
Yes. Stella's runs a free weekly pinball league. No buy-in required. All skill levels welcome. Live standings and weekly high scores are published on our league page. Machines rotate each week. Sign up through the form on the website.
Stella's currently has 10 pinball machines: JAWS Pro, Stranger Things Pro, The Uncanny X-Men Pro, John Wick Pro, Dungeons & Dragons: The Tyrant's Eye Pro, King Kong: Myth of Terror Island Pro, Harry Potter Arcade Edition, Scooby-Doo SE, Cactus Canyon Remake Special, and Jim Henson's Labyrinth. The lineup rotates, so check the live Pinball Map before you visit.
Yes. Stella's is a popular pick for date night, guys night, girls night, and group hangouts in Greeley. Go head-to-head on air hockey and pinball, share Boss Burgers and cocktails, and join the free Wednesday pinball league. All ages until 9pm, then 21+, and open late on weekends.
Stella-made mini arcades, playable right here in your browser. Tap a button, lose ten minutes, chase the high score. Free to play, no tokens required.